Learning/Work/Documentation Plan – Tristan Blazer

My plan is split into two sections, Testing and Results and Analysis and Improvement

Step one would be to assemble a 10-15 person group of test subjects. I plan on getting a few different age groups but the majority will probably be high school students. I’ll make sure I get students who have both a lot and a little experience with video games.

Step two is to have the people take tests on their reaction time, short-term memory, typing speed, audio reaction time, and cursor aim. If I can think of more tests that could be easily performed online then I may add those. I’ll record the data from this as well as other information such as age, video game experience, and time of day the test was taken at

In step three I’ll have each person play five rounds of five different games to get a sense of how good they are at different genres of games. I’m going to find free online games that can be run on any computer so everyone can participate

In step four I will look at the data for links between performance in the tests and performance in the game.

 

Part two of my plan is Analysis and Improvement, in which I will focus on breaking down the results and seeing if people can improve their performance in video games by training their reaction time, memory etc. For step one I’ll come up with a final answer on whether the tests can help determine how a person will perform in specific games.

In step two I will develop a routine to improve the skills analyzed in the tests. This routine will likely span about a week, maybe more, depending on the willingness of my test subjects. The routine would take at most 5 minutes every day.

For step three I would check in on participants by having them play the same games as they did previously and record their results again.

Step four is the final test to see whether my routine actually helped improve performance.

The challenges for my senior project would mostly revolve around getting enough people to volunteer to get inclusive enough results. Another problem could be participants not following the routine, which cannot be avoided.

 

My goals for this project are as follows:

  • Gain a better understanding as to how someone’s performance in the variety of skills measured in the tests affects their performance in different types of video games.
  • Develop a routine to improve one’s performance in video games using the knowledge gained from the tests.
  • Gain a better understanding of what genres of games rely more heavily on specific skills.

I will document my project through both a good doc for general information and google sheets for statistics and scores. This allows me to have the information from both the tests and the games organized and easily interpretable. I will update both documents whenever I get test results from participants as well as every time they play a game.

https://docs.google.com/document/d/1RJhja4NTGJof52Uz5deQqLuhbRuyuz9lf6Psc6bivGY/edit?usp=sharing

https://docs.google.com/spreadsheets/d/1bxdTpcAzmhB0YgQz5HKg3brPv52qbEr7VDjdyS4wDE0/edit?usp=sharing

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