Tristan Blazer – Initial Plan

Video Games have always interested me, especially what makes a person good at them and how the average person can improve.

My play would be to run tests on subjects to test their reaction time, memory, aim, and more. In a reaction, time test subjects have to press a button as soon as their screen changes color 30 times to get a solid average. For memory tests, subjects will need to memorize a string of numbers that would increase in length until they cannot remember. I would run the memory test 3 times. For the aim test, subjects will must click on targets as quickly and precisely as they can.  I would like to see if the results I get from these tests line up with the subject’s performance in different types of video games. Specifically, I would test their skill in FPS, strategy, racing, and platformer games. My sample size would be about 10 – 20 people if possible, from a variety of age groups. Once I get my results, I could create a guide on how a player can get better at a certain type of game by using methods to improve their results to a poor test result. I suspected that there will be a correlation, but if there isn’t I would

Do tests on reaction time, memory, and other simple neurological tests correlate with skill in different types of video games?

Will someone with a slower reaction time perform better in fast-paced environments, specifically video games (and maybe sports)?

What other tests can be performed to predict someone’s skill level in a video game?

Can the skills used and trained in video games be applied to real life?

It is possible because it requires nothing more than a computer or phone. I just need to share a link for the test and then make sure they have access to the game in question. It could all be completed online over zoom or discord for communication.

Leave a Reply

Your email address will not be published. Required fields are marked *